UnrealVoxta 0.1.1
 
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ServerResponseChatMessageCancelled.h
Go to the documentation of this file.
1// Copyright(c) 2024 grrimgrriefer & DZnnah, see LICENSE for details.
2
3#pragma once
4
5#include "CoreMinimal.h"
7
12{
13#pragma region public API
14public:
16 explicit ServerResponseChatMessageCancelled(FGuid messageId, FGuid sessionId) :
18 {}
19#pragma endregion
20};
ChatMessageType
Contains the possible states of the message that is currently being generated by Voxta.
Definition ServerResponseChatMessageBase.h:20
@ MessageCancelled
Definition ServerResponseChatMessageBase.h:24
ServerResponseChatMessageBase(ChatMessageType messageType, FGuid messageId, FGuid sessionId)
Construct a base chat message response.
Definition ServerResponseChatMessageBase.h:37
ServerResponseChatMessageCancelled(FGuid messageId, FGuid sessionId)
Create a deserialized version of the VoxtaServer response represents the 'MessageCancelled' data.
Definition ServerResponseChatMessageCancelled.h:16