UnrealVoxta 0.1.1
 
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ServerResponseChatMessageStart.h
Go to the documentation of this file.
1// Copyright(c) 2025 grrimgrriefer & DZnnah, see LICENSE for details.
2
3#pragma once
4
5#include "CoreMinimal.h"
7
14{
15#pragma region public API
16public:
24 explicit ServerResponseChatMessageStart(FGuid messageId,
25 FGuid senderId,
26 FGuid sessionId) :
28 SENDER_ID(senderId)
29 {}
30#pragma endregion
31
32#pragma region data
33public:
35 const FGuid SENDER_ID;
36#pragma endregion
37};
ChatMessageType
Contains the possible states of the message that is currently being generated by Voxta.
Definition ServerResponseChatMessageBase.h:20
@ MessageStart
Definition ServerResponseChatMessageBase.h:21
ServerResponseChatMessageBase(ChatMessageType messageType, FGuid messageId, FGuid sessionId)
Construct a base chat message response.
Definition ServerResponseChatMessageBase.h:37
const FGuid SENDER_ID
The ID of the sender of the message with matching MESSAGE_ID.
Definition ServerResponseChatMessageStart.h:35
ServerResponseChatMessageStart(FGuid messageId, FGuid senderId, FGuid sessionId)
Construct a chat message start response.
Definition ServerResponseChatMessageStart.h:24