5#include "CoreMinimal.h"
7#include "LipSyncBaseData.generated.h"
13UINTERFACE(MinimalAPI, meta = (CannotImplementInterfaceInBlueprint))
28#pragma region public API
35 m_id = FGuid::NewGuid();
virtual void ReleaseData()=0
Clean up the data that was made / kept that was directly tied to the playback of one voiceline.
FGuid GetGuid() const
Retrieves the unique GUID (FGuid) assigned to this instance.
Definition LipSyncBaseData.h:49
ILipSyncBaseData()
Default constructor.
Definition LipSyncBaseData.h:33
ULipSyncBaseData Used by Unreal Engine to ensure the ILipSyncBaseData interface is recognized by Unre...
Definition LipSyncBaseData.h:15