UnrealVoxta
0.1.1
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LipSyncType.h
Go to the documentation of this file.
1
// Copyright(c) 2024 grrimgrriefer & DZnnah, see LICENSE for details.
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#pragma once
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#include "CoreMinimal.h"
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UENUM(BlueprintType, Category =
"Voxta"
)
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enum class
LipSyncType
: uint8
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{
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None
UMETA
(DisplayName =
"None"
),
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Custom
UMETA
(DisplayName =
"Custom"
),
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OVRLipSync
UMETA
(DisplayName =
"OVRLipSync"
),
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Audio2Face
UMETA
(DisplayName =
"Audio2Face"
)
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};
LipSyncType
LipSyncType
LipSyncType All the possible LipSync types that are currently supported by the UnrealVoxta client.
Definition
LipSyncType.h:21
LipSyncType::UMETA
@ UMETA
Definition
LipSyncType.h:22
UnrealVoxta
Source
VoxtaData
Public
LipSyncType.h
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1.13.2