UnrealVoxta 0.1.1
 
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ServerResponseType.h File Reference
#include "CoreMinimal.h"

Go to the source code of this file.

Enumerations

enum class  ServerResponseType : uint8 {
  UMETA =(DisplayName = "Welcome") , UMETA =(DisplayName = "CharacterList") , UMETA =(DisplayName = "ChatStarted") , UMETA =(DisplayName = "ChatMessage") ,
  UMETA =(DisplayName = "ChatUpdate") , UMETA =(DisplayName = "SpeechTranscription") , UMETA =(DisplayName = "Error") , UMETA =(DisplayName = "ContextUpdated") ,
  UMETA =(DisplayName = "ChatClosed") , UMETA =(DisplayName = "ChatSessionError") , UMETA =(DisplayName = "Configuration")
}
 ServerResponseType Contains the possible response types that can be reported by the VoxtaApiReponseHandler. More...
 

Enumeration Type Documentation

◆ ServerResponseType

enum class ServerResponseType : uint8
strong

ServerResponseType Contains the possible response types that can be reported by the VoxtaApiReponseHandler.

Used to identify the response type of a reply that has been received by the VoxtaServer. Can be fetched via that ServerResponseBase.GetType() of any instance deriving from it.

Enumerator
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA