UnrealVoxta 0.1.1
 
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VoiceRunnerThread.h File Reference
#include "CoreMinimal.h"
#include "HAL/ThreadSafeBool.h"

Go to the source code of this file.

Classes

class  FVoiceRunnerThread
 FVoiceRunnerThread Logic that runs on a background-thread and will trigger the AudioCaptureHandler repeatedly on a fixed timeinterval to ensure it will send whatever was captured in the timestep to be sent to VoxtaServer microphone input socket. More...
 

Macros

#define VOICE_RUNNER_ERROR_COMPONENT_NULL   255
 
#define VOICE_RUNNER_ERROR_DEFAULT   254
 
#define VOICE_RUNNER_SUCCESS_SEND   1
 

Macro Definition Documentation

◆ VOICE_RUNNER_ERROR_COMPONENT_NULL

#define VOICE_RUNNER_ERROR_COMPONENT_NULL   255

◆ VOICE_RUNNER_ERROR_DEFAULT

#define VOICE_RUNNER_ERROR_DEFAULT   254

◆ VOICE_RUNNER_SUCCESS_SEND

#define VOICE_RUNNER_SUCCESS_SEND   1