UnrealVoxta 0.1.1
 
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SensitiveLogging Namespace Reference

Variables

LOGUTILITY_API bool isSensitiveLogsCensored = true
 
const FString CENSORED_TEXT_CONTENT = TEXT("****censored****")
 

Variable Documentation

◆ CENSORED_TEXT_CONTENT

const FString SensitiveLogging::CENSORED_TEXT_CONTENT = TEXT("****censored****")

◆ isSensitiveLogsCensored

bool SensitiveLogging::isSensitiveLogsCensored = true
extern