UnrealVoxta 0.1.1
 
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FBaseInvocationMessage Struct Reference

Base message structure for invocation-related messages. More...

#include <IHubProtocol.h>

Inheritance diagram for FBaseInvocationMessage:
FHubMessage FCompletionMessage FInvocationMessage

Public Attributes

const FString InvocationId
 
- Public Attributes inherited from FHubMessage
const ESignalRMessageType MessageType
 

Protected Member Functions

 FBaseInvocationMessage (const FString &InInvocationId, ESignalRMessageType InMessageType)
 
- Protected Member Functions inherited from FHubMessage
 FHubMessage (ESignalRMessageType InMessageType)
 

Additional Inherited Members

- Public Member Functions inherited from FHubMessage
virtual ~FHubMessage ()
 

Detailed Description

Base message structure for invocation-related messages.

Contains common properties for messages that reference an invocation ID.

Constructor & Destructor Documentation

◆ FBaseInvocationMessage()

FBaseInvocationMessage::FBaseInvocationMessage ( const FString & InInvocationId,
ESignalRMessageType InMessageType )
inlineprotected

Member Data Documentation

◆ InvocationId

const FString FBaseInvocationMessage::InvocationId

The documentation for this struct was generated from the following file: