UnrealVoxta 0.1.1
 
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FInvocationMessage Struct Reference

Represents a method invocation message sent from client to server. More...

#include <IHubProtocol.h>

Inheritance diagram for FInvocationMessage:
FBaseInvocationMessage FHubMessage

Public Member Functions

 FInvocationMessage (const FString &InInvocationId, const FString &InTarget, const TArray< FSignalRValue > &InArgs, const TArray< FString > &InStreamIds=TArray< FString >())
 
 FInvocationMessage (FString &&InInvocationId, FString &&InTarget, TArray< FSignalRValue > &&InArgs, TArray< FString > &&InStreamIds=TArray< FString >())
 
- Public Member Functions inherited from FHubMessage
virtual ~FHubMessage ()
 

Public Attributes

FString Target
 
TArray< FSignalRValueArguments
 
TArray< FString > StreamIds
 
- Public Attributes inherited from FBaseInvocationMessage
const FString InvocationId
 
- Public Attributes inherited from FHubMessage
const ESignalRMessageType MessageType
 

Additional Inherited Members

- Protected Member Functions inherited from FBaseInvocationMessage
 FBaseInvocationMessage (const FString &InInvocationId, ESignalRMessageType InMessageType)
 
- Protected Member Functions inherited from FHubMessage
 FHubMessage (ESignalRMessageType InMessageType)
 

Detailed Description

Represents a method invocation message sent from client to server.

Contains the target method name, arguments, and optional streaming IDs.

Constructor & Destructor Documentation

◆ FInvocationMessage() [1/2]

FInvocationMessage::FInvocationMessage ( const FString & InInvocationId,
const FString & InTarget,
const TArray< FSignalRValue > & InArgs,
const TArray< FString > & InStreamIds = TArray<FString>() )
inline

◆ FInvocationMessage() [2/2]

FInvocationMessage::FInvocationMessage ( FString && InInvocationId,
FString && InTarget,
TArray< FSignalRValue > && InArgs,
TArray< FString > && InStreamIds = TArray<FString>() )
inline

Member Data Documentation

◆ Arguments

TArray<FSignalRValue> FInvocationMessage::Arguments

◆ StreamIds

TArray<FString> FInvocationMessage::StreamIds

◆ Target

FString FInvocationMessage::Target

The documentation for this struct was generated from the following file: