UnrealVoxta 0.1.1
 
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ServerResponseChatClosed Struct Reference

ServerResponseChatClosed Read-only data struct containing the relevant data of the 'chatClosed' response from the VoxtaServer. More...

#include <ServerResponseChatClosed.h>

Inheritance diagram for ServerResponseChatClosed:
ServerResponseBase

Public Member Functions

 ServerResponseChatClosed (FGuid chatId, FGuid sessionId)
 Construct a chat closed response.
 
- Public Member Functions inherited from ServerResponseBase
virtual ~ServerResponseBase ()=default
 
 ServerResponseBase (ServerResponseType responseType)
 

Public Attributes

const FGuid CHAT_ID
 The ID of the chat that is now closed.
 
const FGuid SESSION_ID
 The session ID of the chat that is now closed.
 
- Public Attributes inherited from ServerResponseBase
const ServerResponseType RESPONSE_TYPE
 The type of this server response.
 

Detailed Description

ServerResponseChatClosed Read-only data struct containing the relevant data of the 'chatClosed' response from the VoxtaServer.

Contains chat and session identifiers for the closed chat.

Constructor & Destructor Documentation

◆ ServerResponseChatClosed()

ServerResponseChatClosed::ServerResponseChatClosed ( FGuid chatId,
FGuid sessionId )
inlineexplicit

Construct a chat closed response.

Parameters
chatIdThe ID of the closed chat.
sessionIdThe session ID of the closed chat.

Member Data Documentation

◆ CHAT_ID

const FGuid ServerResponseChatClosed::CHAT_ID

The ID of the chat that is now closed.

◆ SESSION_ID

const FGuid ServerResponseChatClosed::SESSION_ID

The session ID of the chat that is now closed.


The documentation for this struct was generated from the following file: